Dragon Ball FighterZ February Patch Notes: Complete Changes To Characters

Bandai Namco is rolling out a new update to the popular fighting game, Dragon Ball FighterZ. The full patch notes detail the balance changes to characters and bug fixes for specific game modes. This is the same patch update that will take steps to fix the online disconnection issue.

On the official Bandai Namco Facebook page, the patch notes for Dragon Ball FighterZ documents how certain bug fixes during training mode and the battle tutorial are being fixed. However, the biggest changes that fans want to know about are the character balances.

Not every character received a balance fix, but Android 21 and Hit received the most attention, with two changes each. Check out the entire patch notes for Dragon Ball FighterZ below.

MODES

PARTY MATCH: Added the Party Match feature which enables automatic match-up with five other players to play a Party Match

REPLAY CHANNEL: Expanded Replay Channel functions (added "Followed Player Channel" and "Search Channel") - Previous replay data will be deleted

RANKED MATCH / CASUAL MATCH: Added controller vibration to indicate when an opponent has been found

ARCADE MODE: Added "Return to Character Selection" and "Return to Course Selection" after completing a course

TRAINING MODE: Fixed a bug that shows the Dragon Balls collection animation while options were set on "Do not display"

TRAINING MODE: Fixed a bug that made the Assist Gauge recover when player guards continuously

BATTLE TUTORIAL: Fixed a bug that prevented the UI to be displayed properly when player passes the objective right after the beginning of the match

CHARACTERS

GOKU BLACK: Fixed a bug that prevented the character to disappear when Goku Black's Special Move " The Work of a God " was used after an Ultimate Z Change

ANDROID 21: Fixed bug that prevented Android 21 from disappearing immediately after she is called in for a Z-Assist and the main character takes damage

ANDROID 21: Fixed a red visual bug when Android 21 is called in for a Z-Assist and the main character takes damage

FRIEZA: Fixed a bug that prevents Frieza to properly use "You Must Die by My Hand!" when lying on the ground after his Golden Frieza transformation

HIT: Fixed a bug that prevents the "Super Ghost Kamikaze Attack" effect to disappear when used during Ultimate Z Change and Hit's Meteor Special Attack

HIT: Fixed a bug that prevents the Z-Assist character to disappear when the main character is damaged at the very same moment by Hit's "I Keep Improving" attack

TIEN: Fixed a bug that makes a character invisible when both the main character and Z-Assist character are damaged by Tien's attack "Farewell, Tien…"

CAPTAIN GINYU: Fixed a bug that allows Ultimate Z Change to be performed with less than 3 gauges after performing "Powerful Energy Wave"

MAJIN BUU: Fixed a bug that makes the opponent invincible if Majin Buu's "Standing Light - Follow Up 2" and the opponent's Super Dash hit simultaneously

ANDROID 18: Fixed a bug of voice/mouth synchronization when special dialogues are played against Piccolo and Vegeta

OTHER FEATURES

SHENRON: Fixed a bug that prevents Destructive Finish and Stage Destruction effects to appear with a character resurrected by Shenron

SUPPORT CHARACTERS: Fixed a bug that prevents voices of Support Characters (like Android 17 or Ginyu Force) to be played normally when called into battle

DRAGON RUSH: Fixed a bug that reversed the guard controls when a character is being changed by a Dragon Rush

Uncommon Knowledge

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Phillip Martinez is a game and culture reporter for Newsweek. Prior to joining Newsweek in 2018, he was a reporter ... Read more

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