'Enter the Gungeon' New Characters: How To Unlock Gunslinger and Paradox in 'Farewell to Arms' Update

Enter the Gungeon: Farewell to Arms adds two new unlockable characters. Find out how to get Paradox and Gunslinger, here.

The final update for Dodge Roll Games' popular roguelike shooter, Enter The Gungeon has released. The expansion, dubbed Farewell to Arms is a free one, but comes with tons of new guns and gadgets, ability to pet the dog and a new way to play called Rainbow Mode. In addition, the patch notes reveal that two new unlockable characters have been added to the update as well: Paradox and Gunslinger.

The Paradox doesn't have a story, but Gunslinger does -- and you'll have to kill his past to unlock him.

If you're hoping to find and unlock both of the new characters in Enter the Gungeon: A Farewell to Arms , you're in luck. A user on Reddit appears to have figured out how it's done already. Below we've put together a guide to unlocking both Paradox and Gunslinger, as well as provided a complete run-down of the patch notes from the final Enter the Gungeon update. Check it out below.

Enter The Gungeon: Farewell To Arms New Characters - How To Unlock Paradox and Gunslinger

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Here's how to unlock the new Gunslinger and Paradox characters in Enter the Gungeon: Farewell to Arms. Dodge Roll Games

According to a redditor Zatherz, players will need to unlock Paradox in order to gain access to Gunslinger. Here's how to get both.

How to Unlock Paradox ( via Reddit )

  • At some point on Floors 1-4 a hole will spawn in a room. It will have a galaxy effect.
  • Interact with the hole and you'll be granted the Paradox effect
  • Once you have the Paradox effect, you will need to either beat the Past or beat Lich with this effect on to unlock Paradox.

How to Unlock Gunslinger ( via Reddit )

  • Play as Paradox
  • Kill the last phase of Lich
  • After you kill Lich, you'll restart with the Gunslinger character
  • Go through the entire game with Gunslinger
  • Enter the past as Gunslinger
  • Kill the Past as Gunslinger
  • You will both kill Gunslinger's past and unlock Gunslinger at the same time.

Enter The Gungeon: Farewell to Arms Patch Notes

Patch 2.1.0

New Features

  • New guns, items and synergies
  • Two new playable characters to unlock
  • A new secret floor with unique enemies and a new boss
  • Rainbow mode - A new mode inspired by the community where you start each floor with a rainbow chest, but can only pick up one of the offered guns/items
  • A new Beholster shrine
  • Unlockable alternate art for starting weapons
  • You can pet the dog!

Gameplay Changes/Improvements

  • Increased the boss DPS cap slightly (making it more lenient for players)
  • Boss health bars now fade out when drawn over players
  • The Robot can now use shrines that cost health by spending armor instead
  • The empty bottle now works properly with more items
  • Radial traps will give the player more time to react upon entering the room
  • Critical shots should no longer be blindingly bright
  • Increased the dropped rewards for defeating the Old King
  • Pedestal and wall mimics now drop rewards on death
  • Wall mimics will no longer spawn in boss rooms unless you are particularly cursed
  • Increased the chances of spawning some special rooms
  • Red chests that reward health up items will now also drop one key
  • Optimization pass which should improve performance in scenes with many bullets (particularly bosses like the Gorgun)
  • Many balance changes to guns and items, which should make red chests more consistently good

Bug Fixes

  • Fixed an issue which caused more wall mimics to show up on each subsequent run until the game was restarted (woops)
  • Fixed an issue where the speedrun timer counted down during some portions of the loading screen
  • Fixed an issue where duplicate resolutions could show up in the Video options menu
  • Fixed some missing or erroneous strings in several languages
  • Fixed an issue where picking up coins could cause slowdown on PS4 in some cases
  • Fixed a crash issue caused by the payday drill
  • Fixed an issue where the chest teleporter could sometimes cause chests to never reappear
  • Fixed an issue where co-op players could get stuck in walls during boss intros in boss rush mode or on the secret rat floor

Patch 2.1.1

  • Fixed several duplicated Ammonimicon entries (Cubulon and Tombstoner)
  • Fixed an issue with the scouter health bars
  • Fixed an issue where some companions' bullets were triggering negative modifiers in Challenge Mode (Blobulin Rancher / Unfriendly Fire)

Patch 2.1.2

  • Beholster shrine polish
  • Made sure boss rewards work correctly in rainbow runs
  • Fixed an issue where the dark room effect could persist unintentionally
  • Fixed a massive visual issue in the foyer (related to a carpet)
  • Fixed an issue where the reward pedestal on the new secret floor could show up as a pink square

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